well only target missiles) to do that you will need to get the Fight Command MK 2 upgrade for your Elite or Nova also transfer all the upgrades (jumpdrive, trading system extension ect. Ok, in this part we are going to assume that you have a big area discovered arround Argon Prime because you have been doing missions to earn cash to fully upgrade your Buster, keep doing those missions so you can earn enough cash for a new ship i reccomend a Nova M3 or an Elite M4 fighter.īoth are good ships get Partical Accellerator Cannons and/or High Energy Plasma Throwers or a combination of the two for the main weapons, also steal an Impulse Ray Immitter from your Buster to go on the tailgun and set that to missile defense or missiles only (missile defense means defend the ship if there arn't any missiles arround and missiles only means. Remember to save often, this game can be really punishing if you don't save after completing a large task like a large completly outfitting a large ship or before a big change like building a station. You will have to come back now and then to fully upgrade your ship after a mission or so, also for those looters all ships have a chance of dropping cargo and/or bailing this can be a slow but easy way to get cash (based on what you find) to pick up these boxes simply ram your ship into it and your ship computer will say (say you just found a pack of 50 energy cells (you will need this for your jumpdrive) "cargo bay now contains energy cells" yes i know unfortunitly it doesn't say how many. After that get some Impulse Ray immiters at the equipment station at Argon Prime to fill all of your weapon slots, max out your shields and if possible fully upgrade your ship.ĭo some missions to earn some money when you're low, i reccomend recover abandoned ship missions and if they are close enough, easy one ship kill missions agenst weak ships like fighters and fully upgrade your buster and save up for your next fighter, also protect station missions are an easy way to get cash because it doesn't matter how they die you still get the cash.Īlso check your ship's maximum shield (notice i said ship not fighter because you can use corvett's frigates and even captical ships) by going to it's info page in the ship catagory which is represented by a ship to the left of your screen, heres an example Argon's Mammoth TL transporter can carry a max of 5 200 MJ shield gens (this is equal to a GJ shield) there is such thing as a GJ shield which is mainly found on frigates and missile frigates like the paranid deimos and a 2GJ shield for carriers and destroyers like argon's Collossis Carrier and Ttian Destroyer and the AI ship called Argon One, Argon's flagship. but it's a two way street, the logistics of single station chains require many many TS's which can easily drive you to madness both in cost and frustration when they are and will always be frequently taken out by (the millions of murphy's laws accidents) any number of events.Let's start off with some basics, talk to the fight school pilot, he will give you your first ever mission should you chose to accept it, (every preset has one) to accept this mission target his ship by left clicking on him, click open communication (or hit C) and hit the first option (or simply tap 1) he will tell you how to fly, target objects, opening the comm links, requesting docking permission (i reccomend using autopilot for a while untill you get used to X3AP), firing your ship's main weapons aswell as loading and firing missiles. Present you with a detailed picture of which stations perform poorly and which excel where you've chosen to place them, and loseing one station in a chain is easy to replace as opposed to losing a whole chain in a single station. The downside is with many individual stations albeit many many more TS's and each with their own bank account that you give them. the benefits are, if whatever you choose to produce is in demand in the sector it is placed, it starts to profit instantly like a Crystal fab in Power Circle or anywhere else you find a lot of solar stations that serve many stations from and are in a single sector. I set up a large Crystal or a XL Solar SCH cant remember which and it cost aprox 23 or 27 mil credits not including costs related to TL and any Cargo ship you assign to outside sales of surplus goods. will tell you how many of each station will be required, how much each station will cost, and will require a TL to go out and shop and return all the required stations. Saturn complex hub lets you set up a chain of stations inside of one station.
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